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[논문] 아동소비자의 자기조절능력, 물질주의 및 이타주의가 윤리적 소비행동에 미치는 영향
This purpose of this study was to analyze the variables associated with the ethical consumption behavior of children consumers. This subjects were 431 elementary school students. PASW 18.0 was used for data processing to do frequency analysis, T-test, one-way ANOVA, correlation analysis and multiple regression analysis. The results were as follows. First, ch...
[태그] Ethical consumption behavior Other-oriented ethical consumption behavior|Everyday ethical consumption behavior Materialism|아동소비자의
[논문] 국내 프랜차이즈 사업 성공요인 분석
In this paper, We conducted to find out what factors may affect the development of franchise businesses by reviewing the success factors of the domestic franchise business. The research was conducted by the CEOs of Gwangju and Jeonnam Franchise Business and a total of 137 items were used in the empirical analysis. Factors influencing success of the franchise bu...
[태그] Franchise business Factor analysis|success Franchise|국내 프랜차
[논문] 슈퍼픽셀 이미지 분할을 이용한 ResNet 기반 백혈구 감별 알고리즘 개발
In this paper, we propose an efficient WBC 14-Diff classification which performs using the WBC-ResNet-152, a type of CNN model. The main point of view is to use Super-pixel for the segmentation of the image of WBC, and to use ResNet for the classification of WBC. A total of 136,164 blood image samples (224x224) were grouped for image segmentation, training, ...
[태그] Segmentation Super-pixel|Classification Residual Network|슈퍼픽셀 이
[논문] 고령 여성의 체형인식 유형
The purpose of this study is to provide a basic data of clothing development which can improve the satisfaction of the body shape by examining the subjective evaluation and type characteristics of the old-old women themselves. Q methodology was used for the study of subjectivity. The types of the body shape of the old-old women were analyzed as five types: bent bod...
[태그] Type Q-method|Old-old aged women Body shape|고령 여성의
[논문] 자원 공유 환경에서 온톨로지와 사용자 모델 기반 맞춤형 자원 협업 시스템
Recently, various wearable personal devices such as a smart watch have been developed and these personal devices are being miniaturized. The user desires to receive new services from personal devices as well as services that have been received from personal computers, anytime and anywhere. However, miniaturization of devices involves constraints on resources su...
[태그] Resource Collaboration Resource Reasoning|Uesr Model Resource Recommendation|자원 공유 환
[논문] Design and Implementation of a User-based Collaborative Filtering Application using Apache Mahout
It is not easy for the user to find the information that is appropriate for the user among the suddenly increasing information in recent years. One of the ways to help individuals make decisions in such a lot of information is the recommendation system. Although there are many recommendation methods for such recommendation systems, a representative method is colla...
[태그] User-based Collaborative Filtering MongoDB|Mahout Movie Recommender System|Design and I
[논문] 향상된 그룹웨어 메신저의 설계 및 구현
In this paper, we present some problems with the Groupware Messenger functionality based on dot net 2.0 and implement a new design structure to solve them. They include memory leakage, slow processing, and client window memory crash. These problems resulted in the inconvenience of using instant messaging and the inefficient handling of office tasks. Therefore, i...
[태그] Groupware Dot Net|MQTT Messenger|향상된 그룹
[논문] 인터랙티브 애니메이션을 위해 개발된 저작 도구를 이용한 안드로이드 기반 인터랙티브 에듀테인먼트 콘텐츠 구...
In this paper, we developed an interactive animation authoring tool and developed the Android based interactive edutainment contents. The authoring tool for creating interactive animations developed in this paper is based on a graphical user interface, so users can easily create interactive animations. Interactive animation contents created by this authoring ...
[태그] authoring tool electronic storybooks|interactive edutainment contents STEAM game|인터랙티브
[논문] 칼만 필터를 이용한 다양한 환경 변화에 적합한 효율적인 정보 압축 알고리즘에 관한 연구
This paper describes a effective information compressor algorithm for the fourth industrial technology. One of the difficult problems for outdoor is to obtain effective updating process of background images. Because input images generally contain the shadows of buildings, trees, moving clouds and other objects, they are changed by lapse of time and variation of...
[태그] compressor algorithm adaptive threshold|moving objects Kalman Filter|칼만 필터를
[논문] 치과 교정치료 계획을 위한 파노라마 영상을 이용한 자동 개별 치아 영역 분류 방법
In this paper, we propose the automatic detection method for individual region separation using panorama image. Finding areas that contain individual teeth is one of the most important tasks in automating 3D models through individual tooth separation. In the conventional method, the maxillary and mandibular teeth regions are separated using a straight line or a...
[태그] Tooth Segmentation Tooth Panorama Image|Tooth Region Separation Computed Tomography|치과 교정치
[논문] 커브렛 변환 기반의 영상 향상 방법
This paper proposes the efficient preprocessing method based on curvelet transform for edge enhancement in image. The propose method is generated the edge map by using the Canny algorithm to wavelet transform, which is the sub-step of the curvelet transform. In order to improve the part of edge feature, the selective sharpening according to the generate edge map ...
[태그] Canny Algorithm Preprocessing|Image Enhancement Curvelet Transform|커브렛 변환
[논문] Utilization of Computer Pointing Game for Improving Visual Perception Ability of Children with Severe I...
The purpose of this study is to investigate the effect of computer pointing game on the visual perception ability of children with severe intellectual disability. Based on a literature review, we developed a computer pointing game to improve visual perception ability, which consisted of three stages; catching a hamburger, catching a hamburger and a soda, and cat...
[태그] Computer Game|Children with Intellectual Disability|Visual Perception Ability|Computer Game Children with Intellectual Disability|Utilization
[논문] 워터마크를 이용한 위조 홍채 영상 식별
In this paper, we propose a describes how to detect a false iris image by inserting watermark into a iris image. The existing method, which inserts the watermark into the entire iris image to detect a fake iris, has a problem that can evade it by segmenting iris region of an iris image. The purpose of overcoming the problem, this paper proposes a new fake iris detect...
[태그] Iris Image Digital Watermarking|Discrete Cosine Transform Fake Biometric Discrimination|워터마크를
[논문] 소셜 미디어에서의 사용자 성별, 사용자 그룹과 자기노출간의 연관성 연구
In recent years the privacy issue on social media is often being discussed. The purpose of this study is to explore the relationships among user gender, user group according to user activity level (highly active vs less active) and self-disclosure in social media. We collected a total of 180 million tweets issued by 13 million twitter users for 12 months and invest...
[태그] Social media Self-disclosure|Gender Twitter||소셜 미디어
[논문] 웹툰 연재기간 및 모바일 게임화 가능성 예측을 위한 데이터 마이닝 모형에 관한 연구
This paper proposes data mining models relevant to the serial publication periods and mobile gamification likelihood of webtoon contents which were either serialized or completed in 〈Naver Webtoon〉 platform. The size of the cartoon industry including webtoon takes merely 1% of the total entertainment contents industry in Korea. However, the significance of w...
[태그] Serial Publication Periods OSMU|Webtoon Mobile Gamification Likelihood|웹툰 연재기

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