목차
1. Client/Server Environment
2. Object-Oriented Programming
3. Event-Driven Programming
4. Graphical User Interface
5. Relational Databases
6. PowerBuilder Environment
2. Object-Oriented Programming
3. Event-Driven Programming
4. Graphical User Interface
5. Relational Databases
6. PowerBuilder Environment
본문내용
Transition to the Client/Server Environment
The traditional environment
Mainframe or minicomputer environment.
All the processes run on a single CPU.
A multitasking operating system
Task switching
Prioritization
Data communications
Connectivity tasks
The Client/Server Environment
Client/server environment
Processing is divided between the client and the server system.
There is a one-to-many relationship between server and clients.
Components of the Client/Server Environment
Client/server environment
Hardware
Client
end-user personal computers that run a business application
Server
super PC or minicomputer running the DBMS
Network
hardware that connects the client and server machines.
The traditional environment
Mainframe or minicomputer environment.
All the processes run on a single CPU.
A multitasking operating system
Task switching
Prioritization
Data communications
Connectivity tasks
The Client/Server Environment
Client/server environment
Processing is divided between the client and the server system.
There is a one-to-many relationship between server and clients.
Components of the Client/Server Environment
Client/server environment
Hardware
Client
end-user personal computers that run a business application
Server
super PC or minicomputer running the DBMS
Network
hardware that connects the client and server machines.