파워빌더 교안 3
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목차

1. The PowerBuilder Development Environment

2. What is Painter?

3. What Is an Application Object?

4. Using the Library.

5. Los logos demo application

본문내용

Summary
Objects, events, and properties are key to developing applications with PowerBuilder.
Properties are characteristics of an object.
Events permit the object to recognize and respond to actions.
You can build application objects, DataWindow objects, menus, structures, user objects, and windows in PowerBuilder.
Summary
Access PowerBuilder painters through buttons in the PowerBar.
PowerBuilder objects are stored in PowerBuilder library files (PBLs).
Manipulate and manage PowerBuilder libraries and objects in the Library painter.
Summary
Access PowerBuilder painters through buttons in the PowerBar.
PowerBuilder objects are stored in PowerBuilder library files (PBLs).
Manipulate and manage PowerBuilder libraries and objects in the Library painter.

키워드

  • 가격3,300
  • 페이지수41페이지
  • 등록일2002.12.08
  • 저작시기2002.12
  • 파일형식파워포인트(ppt)
  • 자료번호#214794
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