목차
1. Ray Tracing
2. A Shading Model
3. Diffuse Reflection
4. Specular Reflection
5. G, D, F
6. Forward/Backward Ray Tracing
7. Shadow Rays
8. Illumination Rays
9. Lights(Spherical)
10. Mechanisms of Light Transport
11. Perfect Specular Reflection
12. Perfect Diffuse Reflection
13. Perfect Specular Transmission
14. Specular reflection
15. Polygon
16. KD-Tree & BVH
17. RT Core
18. 참고자료
2. A Shading Model
3. Diffuse Reflection
4. Specular Reflection
5. G, D, F
6. Forward/Backward Ray Tracing
7. Shadow Rays
8. Illumination Rays
9. Lights(Spherical)
10. Mechanisms of Light Transport
11. Perfect Specular Reflection
12. Perfect Diffuse Reflection
13. Perfect Specular Transmission
14. Specular reflection
15. Polygon
16. KD-Tree & BVH
17. RT Core
18. 참고자료
본문내용
Ray Tracing
목차
1. Ray Tracing
2. A Shading Model
3. Diffuse Reflection
4. Specular Reflection
5. G, D, F
6. Forward/Backward Ray Tracing
7. Shadow Rays
8. Illumination Rays
9. Lights(Spherical)
10. Mechanisms of Light Transport
11. Perfect Specular Reflection
12. Perfect Diffuse Reflection
13. Perfect Specular Transmission
14. Specular reflection
15. Polygon
16. KD-Tree & BVH
17. RT Core
18. 참고자료
1. Ray Tracing
Ray Tracing은 컴퓨터 그래픽스에서 실사와 같은 이미지를 생성하기 위한 렌더링 기법 중 하나다. 이 기
목차
1. Ray Tracing
2. A Shading Model
3. Diffuse Reflection
4. Specular Reflection
5. G, D, F
6. Forward/Backward Ray Tracing
7. Shadow Rays
8. Illumination Rays
9. Lights(Spherical)
10. Mechanisms of Light Transport
11. Perfect Specular Reflection
12. Perfect Diffuse Reflection
13. Perfect Specular Transmission
14. Specular reflection
15. Polygon
16. KD-Tree & BVH
17. RT Core
18. 참고자료
1. Ray Tracing
Ray Tracing은 컴퓨터 그래픽스에서 실사와 같은 이미지를 생성하기 위한 렌더링 기법 중 하나다. 이 기
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